Antiquity Trees and Flower Girls: Symbolism in Shenmue (Part 1 of 2)

shenmue tree

NOTE: This post will contain plot SPOILERS for both games in the series, so it is highly recommended you only read if you have completed both games. It also assumes you have basic knowledge of the two games and the series in general.

As all fans of the series will know, towards the end of Shenmue II’s Guilin scenario (Disc 4 of the Dreamcast version), there is a pretty significant plot reveal – namely, that ‘Shenmue’ is actually the tree outside Shenhua’s house in Bailu Village, and that she herself is named after the flower of the tree. I remember being surprised by this reveal on my first playthrough of the game – it works so well because I had never really thought to question what ‘Shenmue’ meant before that point, or even if it was relevant within the series’ own story and mythology. And obviously for any players who had been eagerly awaiting an explanation, I expect it would have been satisfying for them as well. The other really great and clever thing about it is that there are actually several hints and foreshadowing to this reveal before this point – some admittedly not within the main narrative, but they are there nonetheless – and there are many examples of trees and nature being used as symbolism before Ryo even sets foot in Guilin – which I will be exploring in this post.

Continue reading “Antiquity Trees and Flower Girls: Symbolism in Shenmue (Part 1 of 2)”